Large Scale Immersive Holograms with Microsoft Hololens
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Date
2019-12-04Author
Lu Lu, Andrés
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This project focuses on the premise of researching whether or not a Large Scale Immersive Hologram based off a 3D model obtained via LIDAR scanner technology is viable to be deployed, currently or in future iterations, in Microsoft’s HoloLens device. For that purpose, we will be addressing how LIDAR technology works, what can be obtained from the 3D models it generates and how we can polish and optimize the resulting tridimensional mesh objects. Later on, we will implement these objects in a development environment compatible with the HoloLens device, Unity3D, and run a performance test to see how suitable and realistic the user experience results. Furthermore, we will research how near-future technologies can greatly help to enhance this experiences through future iterations of this same device.