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dc.contributor.authorAlmeida, Aitor
dc.contributor.authorBermejo Fernández, Unai
dc.contributor.authorBilbao Jayo, Aritz
dc.contributor.authorAzkune Galparsoro, Gorka
dc.contributor.authorAguilera, Unai
dc.contributor.authorEmaldi, Mikel
dc.contributor.authorDornaika, Fadi
dc.contributor.authorArganda Carreras, Ignacio
dc.date.accessioned2022-02-18T18:37:52Z
dc.date.available2022-02-18T18:37:52Z
dc.date.issued2022-01-18
dc.identifier.citationSensors 22(3) : (2022) // Article ID 701es_ES
dc.identifier.issn1424-8220
dc.identifier.urihttp://hdl.handle.net/10810/55525
dc.description.abstractBehavior modeling has multiple applications in the intelligent environment domain. It has been used in different tasks, such as the stratification of different pathologies, prediction of the user actions and activities, or modeling the energy usage. Specifically, behavior prediction can be used to forecast the future evolution of the users and to identify those behaviors that deviate from the expected conduct. In this paper, we propose the use of embeddings to represent the user actions, and study and compare several behavior prediction approaches. We test multiple model (LSTM, CNNs, GCNs, and transformers) architectures to ascertain the best approach to using embeddings for behavior modeling and also evaluate multiple embedding retrofitting approaches. To do so, we use the Kasteren dataset for intelligent environments, which is one of the most widely used datasets in the areas of activity recognition and behavior modeling.es_ES
dc.description.sponsorshipThis work was carried out with the financial support of FuturAAL-Ego (RTI2018-101045-A-C22) and FuturAAL-Context (RTI2018-101045-B-C21) granted by Spanish Ministry of Science, Innovation and Universities.es_ES
dc.language.isoenges_ES
dc.publisherMDPIes_ES
dc.relationinfo:eu-repo/grantAgreement/MCIU/RTI2018-101045-A-C22es_ES
dc.relationinfo:eu-repo/grantAgreement/MCIU/RTI2018-101045-B-C21es_ES
dc.rightsinfo:eu-repo/semantics/openAccesses_ES
dc.rights.urihttp://creativecommons.org/licenses/by/3.0/es/
dc.subjectuser behavior predictiones_ES
dc.subjectbehavior modelinges_ES
dc.subjecttransformerses_ES
dc.subjectattentiones_ES
dc.subjectembeddingsses_ES
dc.subjectgraph neural networkses_ES
dc.subjectknowledge graphses_ES
dc.subjectrecurrent neural networkses_ES
dc.subjectconvolutional neural networkses_ES
dc.subjectintelligent environmentes_ES
dc.titleA Comparative Analysis of Human Behavior Prediction Approaches in Intelligent Environmentses_ES
dc.typeinfo:eu-repo/semantics/articlees_ES
dc.date.updated2022-02-11T14:47:02Z
dc.rights.holder© 2022 by the authors. Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (https://creativecommons.org/licenses/by/4.0/).es_ES
dc.relation.publisherversionhttps://www.mdpi.com/1424-8220/22/3/701es_ES
dc.identifier.doi10.3390/s22030701
dc.departamentoesCiencia de la computación e inteligencia artificial
dc.departamentoeuKonputazio zientziak eta adimen artifiziala


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© 2022 by the authors. Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (https://creativecommons.org/licenses/by/4.0/).
Except where otherwise noted, this item's license is described as © 2022 by the authors. Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (https://creativecommons.org/licenses/by/4.0/).