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dc.contributor.authorIriondo Azpiri, Ander
dc.contributor.authorLazkano Ortega, Elena
dc.contributor.authorAnsuategi Cobo, Ander
dc.date.accessioned2021-02-10T10:06:01Z
dc.date.available2021-02-10T10:06:01Z
dc.date.issued2021-01-26
dc.identifier.citationSensors 21(3) : (2021) // Article ID 816es_ES
dc.identifier.issn1424-8220
dc.identifier.urihttp://hdl.handle.net/10810/50131
dc.description.abstractGrasping point detection has traditionally been a core robotic and computer vision problem. In recent years, deep learning based methods have been widely used to predict grasping points, and have shown strong generalization capabilities under uncertainty. Particularly, approaches that aim at predicting object affordances without relying on the object identity, have obtained promising results in random bin-picking applications. However, most of them rely on RGB/RGB-D images, and it is not clear up to what extent 3D spatial information is used. Graph Convolutional Networks (GCNs) have been successfully used for object classification and scene segmentation in point clouds, and also to predict grasping points in simple laboratory experimentation. In the present proposal, we adapted the Deep Graph Convolutional Network model with the intuition that learning from n-dimensional point clouds would lead to a performance boost to predict object affordances. To the best of our knowledge, this is the first time that GCNs are applied to predict affordances for suction and gripper end effectors in an industrial bin-picking environment. Additionally, we designed a bin-picking oriented data preprocessing pipeline which contributes to ease the learning process and to create a flexible solution for any bin-picking application. To train our models, we created a highly accurate RGB-D/3D dataset which is openly available on demand. Finally, we benchmarked our method against a 2D Fully Convolutional Network based method, improving the top-1 precision score by 1.8% and 1.7% for suction and gripper respectively.es_ES
dc.description.sponsorshipThis Project received funding from the European Union’s Horizon 2020 research and Innovation Programme under grant agreement No. 780488.es_ES
dc.language.isoenges_ES
dc.publisherMDPIes_ES
dc.relationinfo:eu-repo/grantAgreement/EC/H2020/780488es_ES
dc.rightsinfo:eu-repo/semantics/openAccesses_ES
dc.rights.urihttp://creativecommons.org/licenses/by/3.0/es/
dc.subjectaffordance graspinges_ES
dc.subjectgrasping point detectiones_ES
dc.subjectgraph convolutional networkes_ES
dc.subjectpick and placees_ES
dc.subjectdeep learninges_ES
dc.titleAffordance-Based Grasping Point Detection Using Graph Convolutional Networks for Industrial Bin-Picking Applicationses_ES
dc.typeinfo:eu-repo/semantics/articlees_ES
dc.date.updated2021-02-05T14:13:34Z
dc.rights.holder2021 by the authors. Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (http://creativecommons.org/licenses/by/4.0/).es_ES
dc.relation.publisherversionhttps://www.mdpi.com/1424-8220/21/3/816/htmes_ES
dc.identifier.doi10.3390/s21030816
dc.contributor.funderEuropean Commission
dc.departamentoesCiencia de la computación e inteligencia artificial
dc.departamentoeuKonputazio zientziak eta adimen artifiziala


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2021 by the authors. Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (http://creativecommons.org/licenses/by/4.0/).
Except where otherwise noted, this item's license is described as 2021 by the authors. Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (http://creativecommons.org/licenses/by/4.0/).